Put interactive spatial surfaces inside your product
Give users a live visual surface they can navigate, manipulate, and understand in context instead of pushing everything through forms, tables, and static diagrams.
DraftX Pre-Release
Put a real interactive canvas inside your app, load structured drawing data, and build planning, operations, and visualization workflows without inventing a graphics stack from scratch.
Built for JavaScript and TypeScript apps, with structured JSON drawing data and SVG rendering in the browser.
DraftX gives developers a fast path from blank page to working spatial UI fast.
Live Preview
Technology Overview
Communicate structure, context, and change in ways forms, tables, and static diagrams never could.
Give users a live visual surface they can navigate, manipulate, and understand in context instead of pushing everything through forms, tables, and static diagrams.
Mount the widget quickly, load a drawing, and get a real canvas on the page fast, while keeping full ownership of the product experience around it.
Drive the scene through a focused API: load drawings, switch tools, manage the view, and read structured output back into the systems your team already runs.
Documentation, examples, reusable components, and proven patterns help your team get started quickly and keep building with momentum.
Getting Started
The live preview above is the first public access point. It lets you run the widget, draw directly into it, inspect the code path, and explore real example surfaces without waiting for a larger builder environment.
Use the preview above to run the widget, switch tools, draw directly into the canvas, inspect the embed path, and explore real example surfaces. You can also explore the API below
The next public slices are a real developer guide, full API documentation, and a hosted playground built around the same DraftX surface.
The same widget and public facade shown here are the foundation for the docs, examples, and the broader builder path around the product.